Fade to Bubbles is a game my team and I created for the LSU Global Game Jam 2025, which I am very proud of. I did the level concept designs, texture work, helped with dialogue and story, and created the logo and title screen. The game was planned to be longer, with a better ending scene, but it had to be cut short for us to turn in a final build on time.
Description:
You play as a police officer who is able to see the memories of a death row inmate through his thought bubbles. Travel through this man’s past to reveal the truth about what happened to him.



