CS Map update & Unity testing

Haven’t wrote a blog post in a while, I keep forgetting to update this site.

Been working off and on on my cs 1.6 cabins fightyard map, added some extra details to the map like cars and vans to provide some cover. Pretty much all I have left to finish the map is to finish the interiors of the cabins and then some extra details like trees.

I’ve also been experimenting with different game engines. No concept nailed down yet, just trying to learn some of the basics of the engines as well as the scripting.

Here I’ve made a third person test game in Unity. Finally got the camera to work right, but can’t seem to get the jumping code to work.

Hopefully I should be doing more actual game development stuff soon, I’m also taking a “game prototyping” class at my university, so I will be updating this blog with my progress in it.

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